Conan Exiles Patch – Update 23

TL;DR (Patch Highlights)
  • (NEW CONTENT) The trebuchet siege engine has arrived and can help you tear down enemy walls and fortifications! Can be crafted at the carpenter bench
  • (NEW CONTENT) Added two types of ammunition: Siege boulder and Demon-Fire barrage
  • Added siege GUI for trebuchet where you can add counterweights to modify range and craft siege ammunition
  • Gates can now be placed in gateways
  • Fence foundations now snap correctly to sockets
  • Changed the dodge mechanic to give more control such that you can no longer dodge while moving forward or partially forward.
  • The Yellow Lotus Potion should now work as intended
  • Certain religion and lore NPCs will now respawn correctly
General Bug Fixes and Improvements
  • Some dye ingredients are now easier to reach and harvest
  • The Yellow Lotus Potion now works as intended
  • Gates can now be placed in gateways
  • Fence foundations now snap correctly to sockets
  • Fixed several dye resources not being dismantled when harvesting them
  • Crystals in Imp-cave can now be picked up
  • Bedrolls should now work properly as spawn points in small buildings with low ceilings
  • Fixed a case of player camera getting broken if you removed the bracelet during the death wall cinematic
  • The horn will now correctly play sounds when interacted with via Pop-up menu
  • Fixed various cases where players could fall through or leave the map
  • Certain religion and lore NPCs will now respawn correctly
Balance and Gameplay Fixes
  • Tweaked the decay score of certain small placeables. Removed decay from certain placeables that don’t claim land.
  • Fixed a case where players could move after starting to summon an avatar
  • Rocknose Kings now give the correct head type when harvested
  • Changed the dodge mechanic to give more control such that you can no longer dodge while moving forward or partially forward.
Visual Improvements
  • Various female hair fixes
  • Visual polish on NPC dialogue window
  • Visual polish on breath meter
  • Players no longer see Crippling Poison counters when nearby Thralls get poisoned
Server Settings
  • Added a server setting to modify the rate at which players gain corruption
  • Added a server setting to modify the rate at which entertainers remove corruption
  • You can no longer attempt to change Message of the Day (MOTD) unless you are admin
  • ServerSetting “FriendlyFireDamageMultiplier” if enabled no longer prevents players from taking fall damage
  • Setting MOTD through console now supports inclusion of URLs
Text and Localization
  • Added text for all new weapons, dyes and the Dogs of the Desert armor set
  • Added various translations for Brazilian Portuguese
Known issues
  • If you have a Thrall in your inventory when trying to dye an item, your game client will crash. This will be fixed in the next patch

In this update they’re also switching over the server settings on some of our PvP Blitz servers. Starting today they’re disabling avatars on the following servers:

  • Official 167 – America – PvP Blitz
  • Official 168 – America – PvP Blitz
  • Official 169 – America – PvP Blitz
  • Official 115 – Europe – PvP Blitz
  • Official 116 – Europe – PvP Blitz
  • Official 117 – Europe – PvP Blitz
  • Official 273 – Asia – PvP Blitz

Conan Exiles Patch Update 22

A new patch is out! Please restart your games and update your servers to make sure you’re on the latest version. Before we get to the changelog we have an announcement to make:

Server Wipes

  • All buildings on official non-blitz servers due to recent exploits (private servers are unaffected by this) will be wiped
  • All inventories (player backpack, containers etc) due to recent exploits (private servers unaffected by this) will be wiped
  • Player character levels (but you get a free re-spec) due to feat changes discussed in TLDR below will be kept.
  • Server admins on private servers may perform a building and inventory wipe which keeps character levels by using the ServerCleanup.bat file in the gamedb folder to clean the current game database

Patch

TL;DR (Patch Highlights)
  • NEW FEATURE: Ruins (decay) system! Cleans up old buildings over time. It is disabled by default on private servers and enabled by default on Official servers
  • NEW FEATURE: Dye System! Gather pigments and make all kinds of dyes in the Firebowl Cauldron to color your armor!
  • Added 8 new weapons and rebalanced all weapons so damage scales with level
  • Changed feat requirements and removed dependencies, added bonus knowledge points every 10 levels
  • Free feat respec when opening the feat GUI for the first time after this patch!
  • You can now craft the Hyena fur armor at the armorers bench if an armorer thrall is present
  • Thralls are now properly animated when working at crafting stations
  • EXPLOIT FIX: You can no longer build inside cliffs or mountains
  • EXPLOIT FIX: Buildings will never spawn outside the curse wall
  • EXPLOIT FIX: You can no longer duplicate equipped armor pieces off of unconscious player bodies
  • EXPLOIT FIX: Fixed a case where you could fall through the landscape and gain access to other parts of the map
  • EXPLOIT FIX: Thralls that have started playing death animations can no longer be picked up and reused
Performance and Tech Fixes
  • Game install now grouped into .pak archives. 1st time loading speed from main menu into game should be improved by a factor of 3x
  • Game database is now backed up before upgrading the database as part of patching
Server Settings
  • Added a serversetting to modify how quickly thralls get converted (thrall crafting time multiplier)
  • Added a serversetting so all containers can be interacted with irrespective of ownership (containers ignore all ownership)
  • Added serversetting to modify NPC health also affects Thralls (NPC damage taken multiplier)
  • Added serversetting to modify the rate at which machines consume fuel (fuel burn time multiplier)
  • Added serversetting PlayerDamageTakenMultiplier
Text and Localization
  • Language choice should now save correctly
  • Added various localized text throughout the game

General Bug Fixes and Improvements

  • EXPLOIT FIX: You can no longer build inside cliffs or mountains
  • EXPLOIT FIX: Buildings will never spawn outside the curse wall
  • EXPLOIT FIX: You can no longer duplicate equipped armor pieces off of unconscious player bodies
  • EXPLOIT FIX: Fixed a case where you could fall through the landscape and gain access to other parts of the map
  • EXPLOIT FIX: Thralls that have started playing death animations can no longer be picked up and reused
  • Fixed a case where some buildings and placeables showed incorrect amount of hitpoints when using the repair hammer on them
  • Server Message of the Day now displayed when a player logs on the server
  • The control tab will no longer revert to default values when clicking on other tabs
  • Unconverted thralls can no longer be put in the hotbar
  • Improved usability of the “exit to main menu” button
  • Crafting stations with artisan thralls now correctly confer crafting speed bonuses to the 2nd item in a crafting queue
  • Replaced the arrow on placeables like chairs and chests with a new visual arrow
  • Keybindings now have a “clear” button
  • Players no longer appear to be wearing armor after being looted while offline
  • When you have a bound thrall, other NPCs no longer show up with the same name as the thrall
  • Large NPCs now push the player away when rotating
  • Clan members should no longer have their armor damaged if FriendlyFireDamageMultiplier is set to 0.0
  • Player no longer becomes stuck if sitting in a throne before/during server restart
  • Players no longer see the Crippling Poison counter when nearby Thralls are attacked by spiders
  • Encumbrance now properly calculates stamina cost to perform certain actions
  • Trophy heads can be placed on walls
  • Bracketed Torch now has a flame when placed out
  • Added 8 new weapons and rebalanced all weapons so damage scales with level
Balance and Gameplay Fixes
  • Equip animation no longer overrides knockdown
  • You can now craft the Hyena fur armor at the armorers bench if an armorer thrall is present
  • Hyena fur armor requires Bone.
  • When last clan member leaves a clan, they take ownership of all clan buildings
  • Clan officers can no longer kick other officers. You can only kick players below you in rank from the clan
  • Harvesting cactus with bare hands now gives plant fiber and cochineal
  • Changed feat requirements and removed dependencies, added bonus knowledge points every 10 levels
  • Free feat respec when opening the feat GUI first time after this patch!
Visual Improvements
  • Players now see name tags of clan members in green text
  • Cleaned up and aligned the settings GUI
  • Thralls are now properly animated when working at crafting stations
  • Name tags stay longer onscreen and have become easier to read
Known issues
  • Some NPCs do not respawn correctly if players build too close. This will be fixed in the next patch.
  • A stamina usage exploit. The fix will be rolled out with the next patch
  • Due to packaging the install files into .pak archives there is a 15-20 min wait once the client is downloaded before you can launch the game as the files unpack. This will only be the case for this patch.
  • When removing buildings that have become abandoned, in rare cases it is not possible to build on the same spot. If you leave and rejoin the server it should be possible to build again.
  • On local play if you use dyes on an equipped armor piece you must re-equip it before the color change becomes visible

Conan Exiles Patch 14.03.2017

A new patch is out! Please restart your games and update your servers to make sure you’re on the latest version.

TL;DR (Patch Highlights)

  • EXPLOIT FIX: Fixed a case where you could respawn inside rocks
  • EXPLOIT FIX: Fixed the rock-jump exploit
  • Fixed a server crash related to database initialization
  • Server admins can now specify the amount of friendly fire (guild mates hurting guild mates)
  • Female characters have stopped taking testosterone and should now sound like females
  • Fixed bonfire cook thralls becoming invisible after server restart
  • It is no longer possible to walk on the water in the northern rivers
  • You can now place religion structures in local play
  • Fixed player bodies not being lootable under water
  • Shields should last longer in combat

Performance and Tech Fixes

  • Optimized server memory usage for pathfinding data
  • Game client now uses less memory for the GUI
  • Fixed a server crash related to database initialization

Server Settings

  • Added ability for server admin to broadcast messages to players on the server
  • Added ability for server admin to teleport to a specific player
  • Added ability for server admin to set a Message of the Day
  • Server admins can now specify the amount of friendly fire (guild mates hurting guild mates)
  • Added a server setting to modify player damage
  • Added server setting that modifies the durability of items
  • Admins can now use certain commands which are deactivated on the server (remove buildings on PvE server etc)
  • Added a new serer setting for BuildingDamageMultiplier
  • Fixed some cheat commands not requiring admin
  • ServerSettings window now shows local time on server

Server browser

  • Made GUI functionality and filter for servers where VAC is disabled
  • Various usability improvements to the server browser
  • Various fixes to how server settings are set on server and read on client.
  • This should fix the server settings showing wrong on server list.

General Bug Fixes and Improvements

  • Chat window should now scroll properly
  • Newly added keybindings or redefined keybindings should now update and save correctly
  • Sloped roof should now be easier to place out when building
  • Fixed a case where logging out with fists equipped would break the character and require a game restart.
  • Weapon armor penetration value can now be seen on the inventory screen
  • Armor knockback resistance value can now be seen on the inventory screen
  • Fixed a case of thralls not having the correct visuals
  • Female characters have stopped taking testosterone and should now sound like females
  • Fixed thralls having collision when attempting to place them out
  • Fixed a case of mass-squint eye sickness on male NPCs
  • Chipping rocks on dedicate servers should now look visually correct
  • Thralls can no longer be reclaimed when dying
  • Black rocks in starting desert area now have correct collision
  • Added knockbacks to Elephants
  • Added knockback to Ostrich
  • Added knockback for Dragons
  • Projectile hits should now correctly trigger when colliding with the ground
  • Dust button should set time of day correctly in the Admin Panel
  • NPCs can no longer walk into water when stepping back from player
  • Added knockback anims and montages for dragon
  • Floating npc at start with Bat Demon
  • Fixed bonfire cook thralls becoming invisible after server restart

Balance and Gameplay fixes

  • T2 and T3 fence foundations now properly respect collision rules
  • It is no longer possible to walk on the water in the northern rivers
  • You can now place religion structures in local play
  • Added stronger hit confirm to arrow hits, both to object hit and to crosshair
  • Crossbows should now fire consistently
  • Characters will no longer become unplayable and require a restart if knocked back during the Surrender emote
  • Fixed player bodies not being lootable under water
  • Shields should last longer in combat
  • Fixed a case where javelin/spear will not throw until second attempt
  • Tweaked throwing weapon trajectories
  • Inventory items will no longer disappear when swapping the last item in a lootbag and the player inventory.
  • EXPLOIT FIX: Fixed a case where you could respawn inside rocks
  • EXPLOIT FIX: Fixed the rock-jump exploit

Visual Improvements

  • Fixed various floating assets
  • Fixed problems with geometry LODs for certain assets
  • Optimized various art assets to improve performance
  • Various fixes to player armor
  • Fixed issues with stretching female hairstyles
  • Hyenas should now become visibly bloody when hurt in combat
  • Updated physics sand mask to fix visual glitches

Text and Localization

  • Polish characters are now supported on the item action buttons in the inventory

Known Issues

  • Changing server password requires restart to take effect

Conan Exiles Patch 02.03.2017

A new patch is out! Please restart your games and update your servers to make sure you’re on the latest version.

NOTE:

Graphical materials and textures were re-calculated in this build, which will result in a large download size (~14gb).

Changelog:

TL;DR (Patch Highlights)

  • EXPLOIT FIX: You can no longer jump on top of exploding jars -not without consequences that is…
  • EXPLOIT FIX: You can no longer repeatedly harvest your own body
  • EXPLOIT TEMPFIX: Temporarily disabled the pike alternate attack
  • Item names and item descriptions localizations are fixed
  • Servers should now startup faster
  • Asian servers are now running on hardware located in Asia. The game databases have been transferred over so the only change should be improved latency / lower ping for Asian players
  • Added region-specific button for renting game servers from our preferred partner G-portal for Europe, Russia and Asia

Server Settings

  • Added ability to restrict PvP time on a server
  • Added ability to set start time, end time and specific days for when PvP is enabled on a server
  • Added ability to restrict when players may damage buildings owned by other players
  • Added ability to set start time, end time and specific days for when players may damage the buildings owned by other players
  • Added ability to restrict avatar summoning on a server
  • Added ability to set start time, end time and specific days for when avatars can be summoned
  • Added ability to modify damage caused by NPCs
  • Added ability to modify damage caused by players

Server Browser

  • Last played server is sorted to the top of the serverlist
  • Favorite servers are now marked with a star in front to more easily distinguish them
  • Official servers are sorted to the top when using the “internet” filter
  • Playercount now sorts by current players first and max players second
  • Added region-specific button for renting game servers from our preferred partner G-portal for Europe, Russia and Asia
  • Show Invalid Servers should no longer get situations where it hides valid servers
  • Valid servers can no longer be shown incorrectly as invalid

Performance and Tech Fixes

  • Servers should now startup faster
  • Game client memory optimizations
  • Fixed crashes related to server startup
  • Possible fix for an issue with server startup that could result in server wipes.

General Bug Fixes and Improvements

  • You can now partially repair buildings if you don’t have all the different ingredient types
  • Placeables can now auto-align with the ground if you press the middle-mouse button. This will be rebindable in the next patch (see Known Issues)
  • It should now be possible to destroy Mitra and Set altars again
  • Add stronger hit confirm to arrow hits, both to object hit and to crosshair
  • Crossbows should now fire properly
  • Captured Thralls should now spawn once again
  • Relic rocks in starting desert now have collision
  • Added item icons to the ingame cheat menu as well as highlighting on the currently selected item

Balance and Gameplay Fixes

  • EXPLOIT FIX: You can no longer jump on top of exploding jars -not without consequences that is…
  • Fixed more issues where accessing underwater corpses was not possible
  • Fixed some issues with Explosive Jar damage to buildings. Some pieces would block damage weirdly, and you could have the wrong pieces taking damage or being destroyed.
  • Wells should no longer block building around them
  • EXPLOIT FIX: You can no longer repeatedly harvest your own body
  • EXPLOIT TEMPFIX: Temporarily disabled the pike alternate attack while we fix the exploit

Text and Localization

  • New Dialogues and Translations
  • Add Subtitles to all Voiced Lore objects in the game
  • Item names and item descriptions localizations are fixed

Visual Improvements

  • Added two new female hairstyles
  • Added one new male hairstyle
  • Fixed various floating rocks and grass issues
  • Tweaked size of fiber bed and added a destructible mesh
  • Added missing weapon trails for certain weapons
  • Various tweaks to river volumes

Known Issues

  • Newly added binds or redefined default binds from us will not be updated if a player has changed their default keybindings. They have to delete their Input.ini to get the new bindings.
  • You can get a female player characters with male voices. This is fixed in the next patch.
  • Some players are unable to build shrines in single-player mode
  • NPCs can sometimes chase players into the water.

Conan Exiles Patch 23.02.2017

A new patch has been released, and it’s a big one! Please restart your games and make sure your community servers are updated.

TL;DR (Patch Highlights)

  • Known Issue: Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.
  • EXPLOIT FIX: Players can no longer use building previews to move themselves around
    • This specifically addresses issues with Explosive Jar and Well placement previews
  • EXPLOIT FIX: Players can no longer use chairs to travel great distances
  • EXPLOIT FIX: The crouch/jump “boost” should now be fixed
    • Please get in touch with us if you discover additional instances where jump “boosting” is possible. We understand the impact these issues had on raiding and general basebuilding on PvP servers, and want to make sure this issue is completely eliminated.
  • EXPLOIT FIX: You can no longer dismantle Explosive Jars that have already exploded
  • EXPLOIT FIX: Players now respawn immediately upon dying, skipping the death camera
    • This is a temporary measure to prevent players from retaining their gear after dying. A more complete solution will be added in the future.
  • EXPLOIT FIX: Players can no longer walk through walls which have not loaded in yet
  • Fixes for certain server crashes
  • Bows should now fire consistently on dedicated servers
  • Bows should now always consume ammunition
  • NPC archers and Thrall archers can now properly aim
  • Bows should no longer shoot in crazy directions
  • Fixed an issue where thralls would not properly load on server restart
  • Knives are now efficient for harvesting Hide or Thick Hide
  • Made more monsters able to damage structures. Some can even damage T3 buildings!
  • You can now loot corpses under water

Performance and Tech Fixes

  • Fixes for certain server crashes
  • Reduced log spam on dedicated servers
  • Optimized animation blueprints to improve server performance
  • Made several console commands require admin
  • Fixed an issue where thralls would not properly load on server restart

General Bug Fixes and Improvements

  • You can now loot corpses under water
  • You can no longer dismantle Explosive Jars that have already exploded
  • Arrow projectiles are now more visible
  • Players can no longer use chairs to travel great distances
  • Players can no longer walk through walls which have not loaded in yet
  • Players can no longer use building previews to move themselves around
  • Bows should now fire more consistently on dedicated servers
  • Archers across the Exiled Lands have laid off the booze and can now properly aim again
  • Knives are now efficient for harvesting Hide or Thick Hide
  • Placeables now correctly respect the “No Ownership” server setting
  • Drinking from a well now quenches thirst. The future is now.
  • Updated collision for banners and carpets
  • Player now respawns at last bed/bedroll they interacted with
  • Fixed an issue where a test NPCs could be spawned
  • Bows should no longer shoot in crazy directions
  • Fixed an issue with stacksize for items in containers

Balance and Gameplay Fixes

  • Heads are no longer returned when dismantling trophies.
  • Fixed collision on relic rocks in starting area
  • It is no longer possible to build on the shrine west of the river to prevent NPCs from spawning
  • Players can drink while underwater again
  • Players now respawn immediately upon dying, skipping the death camera.
    • This is a temporary change in order to prevent players from retaining gear after death, and a permanent solution will be implemented in the future.
  • Added a short delay before you can harvest a corpse to reduce the chance of accidentally hitting the corpse with a non-optimal tool
  • Players now unequip their weapons when logging in. This fixes a problem with animation states.
  • Bows should now always consume ammunition
  • Fixed a collision issue with the giant spider and rebalanced its attacks
  • Fixed an issue with explosive jars causing camera jitter when colliding with the player in build mode
  • Players can no longer stack placeables
  • Players can no longer abort attacks to increase attack speed
  • Made more monsters able to damage structures. Some can even damage T3 buildings!
  • Bedrolls and beds can only be bound to one character at a time
  • Make beds only have one owner, and show the owner in GUI. If you respawn, the bedroll is prioritized over the bed, so bedrolls can be used for expeditions. Please give us feedback on this change.
  • Players can no longer break the surrender emote by entering combat unarmed
  • Monsters have received unique attacks and can now knock you back
  • The pickaxe now suffers no harvesting penalties and give full resources from trees and rocks
  • You can no longer build in invalid locations if you enter building mode without moving the mouse

Visual Improvements

  • Gazelle now ragdoll properly after death
  • Elephants now ragdoll properly after death
  • Player turn rates and walk rates have been tweaked to fix animation problems
  • Added new equip animations for the fiber rope in 1st and 3rd person
  • Add social animations for the Hyena and Crocodile when they are stationary
  • Various tweaks to armors
  • Various tweaks to the male and female bodies
  • Various tweaks to the male and female heads and hair
  • The Relic Hunters now equip Relic Hunter armor pieces

Text and Localization

  • Added new translations for dialogues, items and user interface
  • Added subtitles to several voice-overs

Mods

  • Fixed an issue where server login would fail if you had too many mods installed

Known Issues

  • We are aware that crossbows still fire inconsistently. We are working on a fix
  • Shrines are currently not able to be placed in singleplayer mode. We are aware of this and will fix that as quickly as possible.
  • Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.

Conan Exiles Patch 21.02.2017

A new patch has been released!

Please restart your game to make sure you have the latest version!

Changelog:

Performance and Tech Fixes

  • Fixed long load times into main menu after PC restart
  • Rolled out a fix for players occasionally being sent to main menu while loading
  • Made database serialization more robust

Asian region servers are being brought up right now. These servers will have 2x XP and 2x Harvesting for 1 week [excluding Blitz PvP servers]. These servers are physically located outside of Asia. We are still waiting for new server hardware to arrive in Asia. Once the hardware has arrived we will move the game databases onto the servers located in Asia.

General Bug Fixes and Improvements

  • Spider projectiles have the correct size again
  • Voice chat now uses Steam peer-to-peer. This should fix cases where voice chat did not work in addition to improving server performance
  • Voice chat should have less latency and clicks. Please give us feedback about how the new voice chat works and suggest improvements.

Middle-Eastern countries have been moved out of the game`s Asian region

Known issues:

We are currently aware of the following issues in Conan Exiles:

  • Explosive Jars exploits. We expect to roll out a fix for these very soon.
  • We are also aware of the existence of issues related to jump “boosting” or jump-crouching. We’re working on a solution for this and hope to have it out as quickly as possible.
  • Stacks of items will in certain situations have their size set to 1. They´re working on a fix.
  • Bows occasionally won’t fire or consuming ammunition. They´re working on a fix.
  • We are aware that archers and archer thralls overshoot their targets and are harmless unless at point blank range. They´re working on a fix.

HOTFIX 18.2.2017

A hotfix has been released. Please restart your games and update your servers.

We once again recommend that server owners change the admin password once their servers are updated.

Bugs and Fixes

  • Fixed a vulnerability with server administrator passwords

After this patch they will start the process of re-enabling BattlEye on official servers. It was always their intention to eventually do this after removing it from the official servers shortly after Early Access launch. When the official servers have been patched they will be restarted with BattlEye implemented.

Since Early Access launch they’ve been regularly updating and patching the game and found no correlation between server performance and BattlEye.

Re-implementing BattlEye will also help combat cheating and hacking on official servers.

Conan Exiles Patch 17.2.2017 – Patchnotes

Fresh from the development team: the patchnotes for Conan Exiles. This time with an urgent information for all server admins:

Due to an issue, all server admins are recommended to change their server's administrator password as soon as their servers are updated to the latest version.


Performance and Tech Fixes

  • The game should now start more quickly

General Bug Fixes and Improvements

  • Explosive jars should no longer be stackable on top of each other
  • The building placement previews are visible once again in Local play
  • Character Rubberbanding has been reduced
  • Placeables should no longer lose items stored inside them
  • Console command ‘Walk’ can now only be used by admins in order to fix an exploit
  • The ‘History’ filter is back and should now function as intended
  • Dropping multiple items from inventory should no longer turn them invisible
  • Using “Loot All” option on corpses and loot bags should now work correctly

Balance and Gameplay Fixes

  • Waterskins can once again be refilled from the river
  • Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
  • Hyenas and spiders are now less dangerous
  • Fast attacks with Two-handed hammers have been temporarily disabled
  • Caves near the starting area no longer cause Corruption
  • The gods of Exiles now prevent you from harvesting the same player corpse for 30 minutes. Attempting to do so will show a “Rigor Mortis” message

Mods

  • If you activate a mod that requires a restart then the game will inform you
  • Renamed DevKit button to “Conan Exiles Dev Kit”
  • Fixed Crash when opening the shortcut bar in DevKit
  • Fixed possible issue with server admin passwords. All server admins should change their admin passwords as quickly as possible following this patch.
  • Fixed broken mods loading after last patch

Known Issues

  • We are aware of some issues with Explosive Jars. We expect to have fixes for these next week.
  • We are also aware of the existence of issues with related to jump “boosting” or jump-crouching. We have a fix and expect to roll it out soon.
  • We are aware that players may occasionally be sent to the Main Menu while loading and can interact with the menu. We are working on a fix.
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